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Trade Buildings - Information Station EmptyFri Nov 29, 2013 8:47 pm by DannyL7773

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» Priest Skill: Holy Light
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» Priest Skill: Dual Heal
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» Priest Skill: Heal
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» Priest Tryouts
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» What u been busy with lately?!
Trade Buildings - Information Station EmptyFri Oct 26, 2012 1:29 pm by DannyL7773

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 Trade Buildings - Information Station

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AuthorMessage
DannyL7773
Admin
DannyL7773


Posts : 2264
Join date : 2011-03-05
Age : 34
Location : England, UK

Character Profile
Health:
Trade Buildings - Information Station Left_bar_bleue177/177Trade Buildings - Information Station Empty_bar_bleue  (177/177)
Magic Power:
Trade Buildings - Information Station Left_bar_bleue525/525Trade Buildings - Information Station Empty_bar_bleue  (525/525)
Class: Sorceror

Trade Buildings - Information Station Empty
PostSubject: Trade Buildings - Information Station   Trade Buildings - Information Station EmptyTue May 15, 2012 10:03 pm

Tavern: Sells Food Items to be eaten in Tavern or out. If eaten in Tavern, you get the bonus of the food as a +max instead of in battle health, due to the Ale you drink with it. (Ale required for eat ins). You may consume only 1 food item per day in the tavern.
Taverny stuff:

Refinery: Refines and crafts different things, provider to everyone.
Refinery Stuff:

Cookery: Makes and Sells Food Items to Taverns. Only Tavern Owners may purchase from here.
Cookery:

Fishery: Sells Fish to Cookeries. Only Cookery Owners may purchase from here.
Fishery:

Hunting Shop: Sells food and miscellaneous bits. Sells to Cookery, Tailors and Refinery Owners only.
Hunting:

Tailors: Makes and sells clothes to the public.
Tailoring:

Mining: Mines and sells metals/gems to the public.
Mining:

Pet Clothes Shop: Makes and sells Pet Equipment. Sell to the public.
Pet Equipment Shop:


Apartments (10 rooms each): Can rent an apartment to the public, they pay 150 Gold to move in. You must keep the building in top condition for the people living in it.
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